How To Install Vst Plugins Cakewalk

To get Amplitube 4 working as a plug-in, the two files you need to copy into your host plug-ins folder are: 1. C: Program Files VstPlugIns AmpliTube 4.dll 2. C: Program Files Common Files AmpliTube 4.vst3 I can't swear to it, but I don't recall seeing the file referred to in 1. On my file system until after I removed v4.03 and replaced it v4.02. Live will automatically run a scan for new plug-ins. If it doesn’t, see below on how to manually re-scan. Go to Categories Plug-ins. Load the Arcade plug-in by double-clicking it or by dragging it onto a new MIDI track in your Live session. For PC, you can find Arcade in the ‘VST’ section. The 4 free vst plugins are Sitala Drum sampler, Synthmaster Player Free, Slick EQ, and Melda Productions’ MCompressor. Cakewalk by Bandlab is a great free DAW and comes with some decent plugins but it’s nice to add some variety to your plugin library and these 4 free vst plugins are a great starting point for third party plugins and will.


Dialog box reference ► Preferences dialog ► File - VST Settings
Figure 602. The VST Settings section.
The VST Settings section lets you manage VST effect and instrument plug-ins.
The VST Settings section contains the following settings:
Add. This button opens the Browse for Folder dialog box, which allows you to select a new folder to be scanned.
Remove. To remove a folder from the to-be-scanned list, first select the folder, and then click the Remove button.
Automatic Background Scan. Cakewalk automatically scans the folders in the VST Scan Paths list in the background by periodically detecting when data in the folders have been updated, or the scan paths have changed.
Scan On Startup. The folders listed in the VST Scan Paths list are searched for new plug-ins whenever you start Cakewalk. Scanning occurs in the background.
Manual Scan. The folders listed in the VST Scan Paths list are searched for new plug-ins when you click the Scan button.
Rescan Failed Plug-Ins. Checking this option causes any plug-in(s) that didn’t scan correctly to be rescanned during the next scan.
Rescan All Plug-Ins. Checking this option causes plug-in(s) that did scan correctly to be rescanned during the next scan. This is a way to implement any changes you’ve made to the Folder defaults settings.
Scan in Sandbox. Scan each plug-in within a private scanner process. While this is slightly slower, it is more robust and prevents plug-ins from corrupting or stopping the scanning process.
Generate Scan Log. Log the VST scanning progress to %APPDATA%CakewalkLogsVstScan.log. This can be useful to troubleshoot problems when plug-ins fail to scan properly.
Scan. Click this button to immediately scan the folders listed in the VST Scan Paths list.
Reset. Click this button to remove all scanning records and settings from all your VST plug-ins. Use this button if you want to completely start over.
Hide Related VST2 Plug-Ins. If you have both VST2 and VST3 versions of a plug-in, you can instruct Cakewalk to automatically hide any redundant VST2 plug-ins from Cakewalk’s plug-in menus.
Replace If Possible on Project Load. If you have both VST2 and VST3 versions of a plug-in, you can instruct Cakewalk to automatically upgrade to the VST3 version when loading a project that uses VST2 plug-ins.
Recycle Plug-In Windows. By default, Cakewalk recycles the currently-open plug-in window when you open a new plug-in UI, and all previously open plug-in windows are closed. This prevents Cakewalk from being filled with numerous open plug-in windows, and you don’t have to manually close plug-in windows that are no longer needed.
If you prefer to always open a separate window for each plug-in, clear the Recycle Plug-In Windows check box.
If Recycle Plug-In Windows is enabled when you hold down the CTRL key to open a plug-in, all other open plug-in widows also become pinned.
If Recycle Plug-In Windows is disabled when you hold down the CTRL key to open a plug-in, all other open plug-in widows close, and the new plug-in window is unpinned.
You can also pin individual plug-in windows so they remain open when you open another plug-in window. To do so, click the Pin Plug-In Window button on the plug-in property page.

Note - Using Offline Help

Note: If you prefer to always use offline Help, go to Edit > Preferences > File > Advanced in your Cakewalk software and select Always Use Offline Help.

If you are not connected to the internet, your Cakewalk software will default to showing offline help until an internet connection becomes available.

Installation and Quick Start

Install the DAW Plugin

Plugins

The Band-in-a-Box DAW Plugin is one of the components installed when you install the main Band-in-a-Box program. You can also find the installer in the Band-in-a-Box folder in:

bbDataInstallers

There are several plugin types that may be installed. The most common type is VST3 which is recommended if your DAW supports VST3. The VST3 plugin is installed by default to the standard location, which should be found automatically by most DAWs:

C:Program FilesCommon FilesVST3

In addition, all of the plugin types are available in the Band-in-a-Box folder:

bbBBPluginFiles

Band-in-a-Box DAW Plugin Standalone.exe is a special version of the plugin that is not used within any DAW, but instead works as a stand-alone program. This file is useful for troubleshooting or for people who want to run a simplified version of the Band-in-a-Box program. You can use this program to generate tracks quickly and drag them to Explorer. There is a ReadMe file in the bbBBPluginFiles folder that describes the purpose of the other file types. Note that if you need to use the VST2 plugin, it is not installed by default, and you should check the VST2 component during installation. For VST2 there is no standard location like there is for VST3, however there are several locations that are used and preferred by different DAWs. Some common locations for VST2 plugins are:

C:Program FilesVstPlugins

How To Install Vst Plugins In Cakewalk


C:Program FilesCommon FilesVST2
C:Program FilesCakewalkVSTPlugins

If you would like to move the VST to another location, you can simply copy and paste from one of these default folders to your desired folder. Once the VST is placed into the correct location, it should be recognized by any DAW which uses that location for its VST folder, but you may need to get your DAW to scan for new plugins.

Load the Plugin in your DAW

Start by opening your DAW. Most DAWs automatically scan for and add VST3 plugins at bootup. The specific procedure for opening the plugin varies between DAWs, but typically you will add a VSTi (software instrument) plugin to a track. We will use Reaper to illustrate this. In Reaper you can go to the Track menu and click on 'Insert Virtual Instrument on New Track', then locate 'VST3i: Band-in-a-Box DAW VST3 Plugin' in the plugin list. At this point, you should see the Band-in-a-Box DAW Plugin user interface. The tracks section of the main screen is empty since we have not loaded a style or song, and the status icon at lower left corner of the plugin is white, indicating that the plugin is idle and not connected to Band-in-a-Box.

DAW Plugin opened in Reaper (a popular DAW), with no tracks generated

Verify the location of your Band-in-a-Box folder in Preferences

It is important for the plugin to know the correct location of your Band-in-a-Box folder, or else it won't work. Typically you won't need to make any changes to this setting, since the plugin can usually determine the correct folders automatically. However you should still verify that it has chosen the correct folders. Press the [File] button and select Preferences. Scroll down to the Folder Locations section.

Preferences dialog, showing Folder Locations section.

If you have Band-in-a-Box installed on your PC's internal hard drive, the 'Path for Band-in-a-Box' will usually be C:bb. In addition, the Paths for RealTracks and Drums will usually be C:bbRealTracks and C:bbDrums respectively, unless you are using a custom location for RealTracks and Drums. If you are using an external hard drive (an UltraPAK for example), then the path might instead be something like E:bb depending on what the drive letter is. If the folder paths are red, then that means there is a problem, for example Band-in-a-Box hasn't been found in the selected folder. The fourth folder path you can specify is for 'SavedTracks'; this is in the BBPlugins folder by default (i.e. C:bbBBPluginSavedTracks), however a custom location can be specified. One thing to know is that this folder can grow large if many tracks are generated and not cleared. Press OK to exit to the main screen of the Plugin.

Generate Tracks

The Band-in-a-Box DAW plugin works just like the full Band-in-a-Box program. You type in your chords in the chord sheet, set the chorus begin/end bars, set the key & tempo, and choose a Style. Band-in-a-Box then generates a set of backing tracks. Each Style consists of a set of instruments, which may be MIDI, RealTracks (audio), or a combination. For the purposes of this quickstart tutorial we'll just load in pre-made style demo using the StylePicker.

To open the StylePicker, click on the [Select] button, and click 'Select a Style'. At this point, the plugin will connect with Band-in-a-Box and the status icon (lower left) should turn blue. This opens the StylePicker window, which is virtually identical to the window you see in the full Band-in-a-Box program.

This allows you to browse and select Styles. The number of styles that you see in this window depends mainly on which Band-in-a-Box package you have. If you have the 'UltraPAK' for example, and have purchased some 'Xtra Styles', you will see thousands more styles than if you have the 'Pro' package. You should Rebuild this window the first time you open it, so that it accurately reflects the styles and RealTracks that are available to you. Press the [Rebuild] button at the bottom of the window, and select 'Fast Rebuild'. (Slow Rebuild will also look for third party and user styles, so is usually not necessary).

Choose a RealStyle (style with all RealTracks) by looking for styles that start with an underscore character. You could choose any of them, but for this demonstration, we'll choose _BLSHUFF.STY, because it happens to be a style that is in many different Band-in-a-Box packages, and has several RealTracks. Click once on the style, and then click the [Load Song Demo] button to exit back to the main screen. (Note: to find the style quickly you could enter the style name into the search filter at the top of the StylePicker.)

At this point, you'll notice that the tracks area is filled with the names of the tracks in the style, and there are some empty squares beside each track. This indicates that the tracks are empty; before you can hear anything, you'll need to generate them. You may see a flashing blue LED next to the generate button - this is telling you that tracks need to be generated. Note that after you have generated tracks, and subsequently make some changes to the song - for example, say you change some chords - this light will flash again. This is because the tracks need to be re-generated before they follow the new chord progression.

Adding Vst To Cakewalk

Now click the [Generate] button. The length of time for generation is dependent on the number of tracks being generated, and the length of the song including the number of choruses. Since the demo song we chose has 5 choruses and all RealTracks it will be on the longer side. The status bar at the bottom of the plugin window gives you information about what the plugin is doing.

Status bar at the bottom of the DAW Plugin, while generating

A popup message informs you when generation is complete. Now that the song is generated, we can see that the Tracks are no longer empty, and have green WAV 'buttons' (these aren't buttons in the traditional sense, but they are areas from where you can click and drag to move the track into your DAW or Windows Explorer).

_BLSHUFF demo - tracks generated. Notice the blue icon in the status bar (not white or red), indicating that the plugin is properly connected to Band-in-a-Box.

You can press Play or double-click on the Chord Sheet to hear the generated tracks. What you are hearing is the 'Style Mix', which is the top track. This is a rendered stereo mix of all of the tracks; you'll see that all of the individual tracks are also available but are muted M by default so that you don't hear them at the same time. It may be useful for you to understand that the files used by these tracks (e.g. the wave files) are saved in a timestamped subfolder of the bbBBPluginSavedTracks folder.

In our example, we had only RealTracks, which are audio as opposed to MIDI, so the generated tracks have green WAV buttons. It is also possible for there to be tracks generated from MIDI instruments; these show up with yellow MIDI buttons. Some tracks may also have a corresponding button on the right-side of the track, which is a secondary option for that track. RealTracks may have an amber CHART button, which indicates that there is MIDI notation available for that track, and MIDI tracks may have a WAV button available, which is a MIDI instrument track which was rendered to audio using the default GM MIDI synth in Band-in-a-Box (Coyote WaveTable).

Another feature you'll see on the tracks is a Mn or a St indicator. This tells you whether the track is a Mono or a Stereo track.

Using the Generated Tracks

At this point, there are two common workflows that people use. Some people prefer to transfer the tracks into their DAW for further processing. To transfer a track, click and drag from any of the green WAV buttons into the Tracks window of your DAW - this will drag a single wave file into the DAW. Alternatively you can click and drag from the dark blue All icon of the Style Mix to drag all of the tracks at once as individual files.

DAW Plugin opened in Reaper, showing tracks that have been generated and ALL dragged in as separate tracks.

The other workflow that some people use is to keep the Band-in-a-Box plugin open with the generated files and not drag them to their DAW, but instead hear them when they press Play in their DAW. For this to work, make sure the 'Sync To Host' feature is active (press the Sync button so that it is blue and has a checkmark).

You should also be aware of the setting 'Send MIDI data to DAW for playing MIDI tracks', found in the Preferences dialog. If unchecked, then the audio of the rendered MIDI track is sent to your DAW; if checked, then the actual MIDI data is sent to the DAW, allowing you to route the MIDI through a synth of your choice (this is a more advanced configuration and how it's done varies between DAWs)

Choose how you want MIDI tracks played through your DAW

Assuming you have Sync To Host enabled, then you should hear the Band-in-a-Box Plugin tracks play in sync with the tracks in your DAW. Note that the rendered tracks may or may not have a 2 bar count-in, depending on whether or not 'Lead-in' is checked. Also, note that the tempos should match between the DAW and the plugin - if they do not, you'll see a blue warning light flashing next to the tempo field:

Plugin tempo (120) does not match the DAW's (yellow)

Generating Additional Tracks

Program Files Common Files Vst3

We've been focusing so far on the Style tracks, but the track table actually has three main screens that you can switch between by clicking the vertical tabs along the right-side of the Track list (Style, Extra, Riffs) or by scrolling up and down through the tracks.

The Extra tracks are additional tracks that you can generate in addition to the instruments included in the style. As an example, let's say we want to add an Electric Guitar soloist to our song. Click on the Select button and click RealTrack. This opens the RealTracks Picker, which is very similar to the RealTracks Picker dialog in the main Band-in-a-Box program.

For our tutorial, we'll select 'Guitar, Electric, Soloist Blues Sw 120'. You can find this quickly by entering some words like 'Blues soloist' in the search filter at the bottom of the dialog. Select it and press OK to exit the dialog. Notice that you are in the Extra tracks section which is color-coded green to distinguish it from the Style tracks. As before, you'll need to generate the track before you can hear it. This is where the Generate [Custom] (bottom half of the Generate button) can come in handy, since you may only want to generate the new track you have selected, and not want to re-generate ALL of the tracks.

How To Add Vst Plugins To Cakewalk

The third section of the tracks table is the Multi-Riffs tracks. MultiRiff is a feature that allows you to choose one RealTrack instrument, and have it generate many different parts over the same song/chord progression. Click the [Select] button, and click 'MultiRiff'. In the RealTracks Picker, select a RealTrack as before, press OK, and generate.